Today fellow Beamdog writer Amber Scott (@biggmommascott on twitter, she’s got a tumblr but I can’t remember how to link stuff right now) and I were tasked with coming up with some potential storylines for an even more potential game down the line.
We both worked independently, then combined everything into a shared document. In doing so, it became very clear that 1) we had very different approaches, 2) Amber knows what she’s doing, and 3) Me, not so much.
Amber: “…so then, after defeating Hulrag the orc chieftain on the day of his son Hulrag-Et’s wedding, the adventurers make their way to the city of Bronssheim. There, they track the villainous Krellik down to apartment 12b, 1356 Warriors Way, the site of the legendary half-dwarf mage Mallolly the Munificent final confrontation with her nemesis the Twilight Wyrm in 1073, which led to the Days of Glory (1073-1087). In apartment 12b, the heroes learn that they must seek all three pieces of the Brimstone Gem of the demon Kariss, in the Giantsteeth Mountains…”
Me: “Zombie myconids might be cool.”